NEOTT - Dam Gate Trial

Held at the Grand Lake Dam in Disney, OK this event started in 2016 and due to the high fun factor and easy setup the gate trial has quickly become an annual event for NEOTT.  In a gate trial the highest points wins. 

Event Winners


2016 - Pat Gwin, Electric Motion Sport Model

2017 - Pat Smage, Sherco - 9-time AMA national champion, perfect score 504 points

2018 - could be you - come out and ride!

NEOTT - 2017 Gate Trial Results

1 Pat Smage 504
2 Chris Shellenberger 454
3 Mike Cramsey 441
4 Kevin Kight 415
5 Todd Duesterhaus 402
6 Cale Duesterhaus 401
7 Matt Hildebrand 397
8 Pat Gwin 387
9 Stan Machart 383
10 Eldon Malone 382
11 Todd Phillips 370
12 Hannah Johnson 350
13 Weldon Patton 344
14 Fred Overstreet 343
15 Joel Honea 101
16 David Meyer DNF
17 Gary Price DNF

NEOTT - 2017 Gate Trial Pics

NEOTT - Gate Trial Scoring Overview

There are many different ways to setup and score a Gate Trial - this is how NEOTT does it:

There are 8 sections and 3 loops.  Each section has 5 gates with point values numbered 10, 5, 3, 2, 1.

 Generally speaking the difficultly of the gates are set as follows:
•10 point gate = Novice Line level challenge
•5 point gate = Amateur Line level challenge
•3 point gate = Sr. Amateur\Intermediate level challenge
•2 point gate = Expert\Master level challenge
•1 point gate = Novice level and should be located at or near the end of the section.  The actual placement could be easier for the Novice line while the Exp\Mas may have a tougher time getting to the gate through the use of white ribbon inside the section coming off of the 2 gate.

Basic Rules
  • The gates must be ridden in order 10, 5, 3, 2, 1 though you can skip a gate. 
  • The rear axle must clear the gate in order to score the points marked on the gate
  • Points are gained by going through the gates until you dab or ‘fail’ (i.e. kill the engine, backwards through a gate, crash etc)
  • You keep all points earned to the point of a dab
  • You lose all points earned to the point of a failure - (i.e. get a zero for the section)
  • High score at the end of the day wins - maximum points possible are 504 (21 points max per section times 24 scores)

Gate Trial Scoring Examples - No Reset Gate

Example 1: Perfect Score of 21


Ride clean through all the gates in order.


Be like Pat (Smage) - Pat knows Perfect!


No Faults - No Failures.


Punch 10, 5, 3, 2 & 1 on your scorecard.

Example 2: Skip one or more gates


Could be a typical safe route on a novice line to hit the 10 gate then the 1 gate by-passing the 5, 3, and 2 gates. 


No Faults - No Failures.


Punch 10 and 1 on your scorecard.

Example 3: Skip one or more gates


Riders can by-pass the 10 gate.  In this case "Todd X" brain-farted the start and missed the 10 gate but still gets 9 points. 


No Faults - No Failures.


Punch 5, 3 and 1 on your scorecard.

Example 4: Faulting (dabbing) in the section


A single dab results in the rider keeping any points earned to the point of the fault but the rider cannot gain any more points in the section.  Remembering that the rider must get their rear axle through the 5 gate in order to earn the 5 points.


Punch 10 and 5 on your scorecard.

Example 5: Failure in the section


Failure is defined as anything that would cause a '5' to be scored in a regular trial such as crashing, killing  the engine with a foot down, displacing a marker, going backwards through a gate, going out of bounds etc.  Any failure, regardless of how many points are earned to that point in the section results in zero points for the section.  The rider cannot gain any more points in the section.


Get out your crying towel and punch zero on your scorecard.

Benefits of this format include:
  • Easy to setup since there are only 5 gates per section
  • The event flows faster since there is a defined route through the section (10->5->3->2->1) and each rider isn't trying to figure out some unique way through.
  • The inverted scoring (10,5,3,2,1) puts morning level riders on a level playing field with afternoon riders.   At the end of the day all riders are in one class and have the opportunity to ride the same course and see how they stack up against each other.
  • Same risk \ reward profile as other gate trials except  higher skilled riders are taking more risk and get smaller gains to level the playing field.
  • Use the existing scorecards not a custom score sheet maintained by a non-rider following the group around
  • In order to beat your riding buddy you will have to take some calculated risks and attempt an obstacle a little above your skill level to gain points.   Say you would normally take the 'safe' route in a section by going 10 > 5 > 1 to exit the section clean for 16 points.  Well if all your riding buddies did the same thing and you are tied on that section then the next loop you may want to try going 10 > 5 > 3 and maybe take a dab after the 3 gate but end up with 18 points.  Of course you might crash or kill your engine after the 3 gate and end up with a zero --- risk vs reward.

One downside is there are a lot of points to calculate at the end of the day!

Gate Trial - The optional reset gate

2017 saw the addition of a special 'reset' gate and it is up to the Trialsmaster if they want to include this feature or not.

The reset gate (a "mulligan" in golf lingo) is a special gate in the section that allows riders who have faulted or failed a second chance to continue earning points.  It is a mechanism to encourage riders to continue riding to the end of the section and still get points rather than being done at the point of the first fault or failure.  Typically the reset gate is located between the 5 and 3 gate and along the path of travel for Novice and Amateur level riders but can be located anywhere in the section.  Advanced riders who fault or fail at the 3 or 2 gate may have to come backwards in the section (without crossing their tracks or riding backwards through a gate) to catch the reset gate or it may not be accessible to them at all depending on where they are in the section. 

Once a rider faults or fails the first time in order to continue gaining points they must ride clean from the point of the fault or failure to and through the special reset gate in order to be eligible to continue gaining points.   Once clean through the reset gate the rider can continue to any other gates they have not already attempted.  Any further faults results in the rider being done gaining points for that section.  Any further failures results in the rider earning zero points for that section.

Gate Trial Scoring Examples - with Reset Gate

Example 1: Reset Gate and Faulting

Comparing the sections with no reset gate on the left and a reset gate on the right example

Without a reset gate the rider is done accumulating points at the point of the fault.  In this case the rider earns 15 points.


Punch 10 and 5 on your scorecard.

With a reset gate the rider gets a second chance by continuing from the point of the fault but they must ride clean through the reset gate and in this example they are clean to the end cards thus they earn maximum 21 points.


Punch 10, 5, 3, 2 & 1 on your scorecard.

Example 2: Reset Gate and Multiple Faults

Comparing the sections with no reset gate on the left and a reset gate on the right example

Without a reset gate the rider is done accumulating points at the point of the fault.  In this case the rider earns 15 points.


Punch 10 and 5 on your scorecard.

With a reset gate the rider gets a second chance by continuing from the point of the fault but they must ride clean through the reset gate and in this example they are clean through the three gate and fault a second time.   The rider has earned 18 points.  At the point of a second fault or failure the rider can no longer accumulate points.


Punch 10, 5, and 3 on your scorecard.

Example 3: Reset Gate Fault then Failure

Comparing the sections with no reset gate on the left and a reset gate on the right example

Without a reset gate the rider is done accumulating points at the point of the fault.  In this case the rider earns 15 points.


Punch 10 and 5 on your scorecard.

With a reset gate the rider gets a second chance by continuing from the point of the fault but they must ride clean through the reset gate and in this example they are clean through the three gate and then have a failure after the 3 gate.   The rider has earned zero points because of the failure.  At the point of a second fault or failure the rider can no longer accumulate points.


Punch zero on your scorecard.  "A'int that a shame..."

Example 4: Reset Gate and Failure

Comparing the sections with no reset gate on the left and a reset gate on the right example

Without a reset gate the rider is done accumulating points at the point of the failure.  In this case the rider earns zero points due to a crash.


Punch zero on your scorecard.   Cry baby Cry.

With a reset gate the rider gets a second chance by continuing from the point of the failure but they must ride clean through the reset gate and in this example they are clean to the end cards thus they earn 6 points.  Any points earned before the failure point are lost.


Punch 3, 2 & 1 on your scorecard.

Example 5: Reset Gate and Fault after a Failure
Comparing the sections with no reset gate on the left and a reset gate on the right example

Without a reset gate the rider is done accumulating points at the point of the failure.  In this case the rider earns zero points due to a crash.


Punch zero on your scorecard. Goose eggs for you!

With a reset gate the rider gets a second chance by continuing from the point of the failure but they must ride clean through the reset gate and in this example they are also clean through the 3 Gate then take a  dab.  Any points earned before the failure point are lost.  In this case the rider earns 3 points.


Punch 3 on your scorecard and be happy it isn't a zero.

Example 6: Reset Gate with a Failure followed by a second Failure

Comparing the sections with no reset gate on the left and a reset gate on the right example

Without a reset gate the rider is done accumulating points at the point of the failure.  In this case the rider earns zero points due to a crash.


Punch zero on your scorecard.   Too Bad - So Sad!

With a reset gate the rider gets a second chance by continuing from the point of the failure but they must ride clean through the reset gate and in this example they get through the 3 gate but then Fail (crash etc) again.  Any points earned before the failure point are lost.  In this case the rider earns zero points.


Punch zero on your scorecard.  Boo Hoo woe is you!

Example 7: Fault or Fail before going through the Reset Gate

Other reset gate scenarios that can occur

Here the rider either Faults or Fails a second time before getting through the reset gate. 


- On Fault Punch 10 and 5 on your scorecard

- On Failure Punch a big ol' ZERO pumpkin

Here the rider either Faults or Fails the first time after going through the 3 gate.  In this scenario the rider has to come back around cleanly (without crossing their tracks) to go through the reset gate.  The rider continues on to the end cards with incident.


- On Fault Punch 10, 5, 3, 2, 1 on your scorecard - MAX SCORE!

- On Failure Punch 2, 1 since you lose all points after a failure.